Play.

Four interactive pieces — Processing, Unity, and Websim. Each card opens a project page with context; the Play button inside launches the actual experience (full screen, or on an external host when the work lives elsewhere).

Bug Escape Processing · Canvas
01 · Side-scroller

Bug Escape

A small worm moves across a shifting landscape — jumping, falling, restarting. A quiet narrative about endurance.

2026 View project →
Connecting Movements Processing · Canvas
02 · Interactive drawing

Connecting Movements

Cursor as drawing tool. Six geometric elements respond to speed, direction, and position — interaction is the material.

2026 View project →
Migration Unity · WebGL soon
03 · VR game

Migration

A purple-red anti-human mirror. Hand-controller VR built in Unity — movement becomes metaphor for choice. WebGL build in progress.

2025 View project →
Matrix of Time External · Websim
04 · Interactive web

Matrix of Time

An interactive web artwork built on Websim — Midjourney imagery + text prompts reconstruct memories as a procedural archive of destiny.

2025 View project →